spenibus.net
2018-08-23 10:53:01 GMT

A quick glance at mouse sensitivity in videogames

Out of curiosity, I searched around to get a vague idea of the mouse sensitivity used by the average gamer. While by no means exhaustive, I found the following: - [Results: Survey of Mouse Distance to to Turn 360 - epicgames.com][1] - [how much cm for a 360? - hltv.org][2] - [how many cm for a full 360° turn you have, and why you have stick to it? - quakeworld.nu][3] While the Quake people do use higher sensitivities, based on these pages the average sensitivity is around 25 to 40 centimetres per 360 degrees, a result I find rather astonishing. By which I mean it is really slow, you've got to either move your whole arm or lift your mouse a few times to make a full circle. And some people go even lower, requiring more than a meter to spin around. When it comes to mouse control, I'm a claw/fingertip grip kind of guy, it's all about wrist control and micro adjustments by flexing the fingers, the arm never moves. ![](http://spenibus.net/f/g/co) Pictured above: a Logitech G502 Proteus Spectrum RGB mouse. Which prompted me to do some measurements, in millimetres per 360 degrees: - 43 mm/360 / [Crysis (2007)][4] - 39 mm/360 / [Tomb Raider (2013)][5] - 27 mm/360 / [Dishonored (2012)][6] ![](http://spenibus.net/f/g/cp) Note the mistake when measuring Dishonored, it should read 27mm instead of 22mm. I also understand why I am more likely to experience pixel skipping. It was quite noticeable in Tomb Raider until I lowered the ingame sensitivity and raised the mouse DPI, a tactic that doesn't seem to work so well in Crysis. In conclusion, those low sensitivities are rather baffling to me, it must be exhausting to move so much. [1]: https://www.epicgames.com/unrealtournament/forums/unreal-tournament-discussion/ut-game-general-discussion/11913-results-survey-of-mouse-distance-to-to-turn-360 [2]: https://www.hltv.org/forums/threads/591345/how-much-cm-for-a-360 [3]: https://www.quakeworld.nu/forum/topic/5720/how-many-cm-for-a-full-360-turn-you-have-and-why-you-have-stick-to-it [4]: https://en.wikipedia.org/wiki/Crysis_(video_game) [5]: https://en.wikipedia.org/wiki/Tomb_Raider_(2013_video_game) [6]: https://en.wikipedia.org/wiki/Dishonored